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WF-IDEA capture proof — Godzilla in San Francisco 2026-08-06

Third-person kaiju rampage score-attack: you are Godzilla, loose in San Francisco. Smash downtown, level the Golden Gate, fight off the escalating military, and chase the S rank before the timer runs out.

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Forked from Godzilla in San FranciscoUpdated Aug 05, 2026
gamekaijugodzillaactionscore-attackdestructionsan-franciscovoxel

Godzilla in San Francisco

You ARE the kaiju. One open city — downtown towers, the Golden Gate Bridge, the Transamerica Pyramid, Coit Tower, Alcatraz — and five minutes to turn it into a destruction score before the clock hits zero or the military brings you down.

How it plays

  • Destroy everything — buildings, vehicles, landmarks — for score and energy. Chained hits build a combo multiplier.
  • Destruction raises the THREAT LEVEL: infantry and tanks first, then helicopters, jets, artillery barrages (smash the spotter truck!), a mech walker, and a warship in the bay.
  • Smashing military units refills HP and atomic-breath charge. A full RAGE gauge unleashes FRENZY.
  • Survive the timer for a rank (D…S at 100,000) — or go down swinging.

Controls

WASD move · mouse look · LMB claw · RMB grab / throw · Space stomp · Q tail sweep · R roar · F atomic breath (hold) · Shift frenzy (rage full) · Esc pause

Extras

Landmark gallery unlocks, per-difficulty high scores, custom mode (timer / threat ramp / starting rage), colorblind HUD, and a crimson-breath cosmetic at 25,000 lifetime destruction. All progress persists in the world.

Everything — the SF map, the voxel kaiju and military, the synthesized soundtrack and SFX — is built from Luau world content.

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