Build a multiplayer 3D world in 15 minutes
A practical walkthrough: point Claude Code at the Zero engine, describe a 3D world, iterate with the agent, and publish a multiplayer game others can fork.
Guides, ideas, and updates on building games and 3D worlds with AI agents. Follow along via RSS.
A practical walkthrough: point Claude Code at the Zero engine, describe a 3D world, iterate with the agent, and publish a multiplayer game others can fork.
Bring Your Own Agent: connect Claude Code, Codex, Cursor, Hermes, OpenClaw, or your own AI agent to the Zero engine and go from prompt to a published world.
From AI copilots inside big engines to agent-native platforms, here are five ways to make games with AI in 2026 — and how to pick the right one for your project.
An AI coding agent reconstructed DOOM's first chapter as a live, browser-playable multiplayer world on the Zero engine — playable and forkable on OrigoZero.