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Electronic Super Joy: Butt Quest

A brutally hard neon-silhouette 2D precision platformer set to pounding beat-synced synth. Run, double-jump and SMASH through 3 worlds of spikes, saws, lasers, missiles and bosses to take your butt back from the Groove Wizard. Instant respawns, hidden stars, infinite deaths.

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# Electronic Super Joy: Butt Quest A love letter to *Electronic Super Joy*: everything you touch is a solid black silhouette, everything behind it is a neon field that pulses, flashes and breathes in lockstep with a BPM-locked synth loop — and everything kills you in one hit. ## The quest The Groove Wizard stole your butt. Chase it through **3 worlds × (3 levels + a boss)**: Groove City (128 BPM house, magenta), Wobble Wastes (140 BPM dubstep, cyan — low gravity, jetpack flight, and something big that eats slow runners), and The Wizard's Lair (150 BPM trance, purple — precision ledges and missile parties). ## How it plays - **Move** ←→/AD · **Jump** SPACE/W/↑ — again in the air to **double-jump** - **SMASH** ↓/S in the air — breaks cracked blocks, pops missiles, and is the only thing that hurts bosses - **Fly** (jetpack levels): hold jump · **Pause** ESC · **Quick retry** R - Death is instant; so is respawn at the last checkpoint. Deaths are counted, never punished. - 3 hidden **stars** per level. Lasers and turrets fire **on the beat** — listen and you'll live longer. - Bosses drop their guard on a cycle: when the white core appears, smash through it. ## Considerate chaos Settings include a **flash-intensity slider** (photosensitivity), screen-shake scale, a **colorblind palette**, subtitles for audio cues, and separate music/SFX volume. All audio is synthesized in-engine; each world's loop is cut to exactly 8 bars so the visuals never drift off the beat.

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