Siegefall — Trebuchet Artillery Duel
A 3D turn-based fantasy siege duel. Aim, charge, and loose your trebuchet across a windswept battlefield to topple the foe's keep before yours falls. Player vs AI, three difficulties.
## Siegefall Two siege engines face off across a rolling battlefield of hills, a ruined keep, and scattered rocks. Take turns aiming your trebuchet — **A/D** to swing the yaw, **W/S** to raise the pitch, **hold SPACE** to charge the power meter, release to **FIRE**. Your boulder arcs under gravity and a wind that re-rolls every round, so read the dashed trajectory preview and lead your shots. ### Features - **Real ballistics** — deterministic gravity + wind integration; the wind arrow and strength are shown each round. - **Three ammo types** — unlimited **Boulders**, splash-and-burn **Fireballs**, and heavy limited **Bombs**. - **Adaptive AI** — the enemy solves a ballistic firing solution and walks its shots onto you, tightening its aim with every turn. Three difficulties (Squire / Knight / Warlord) set its accuracy and whether you get the aim-preview. - **Camera** rides behind whichever engine is firing. - **Progression** — win to unlock higher ranks; your victories, defeats, and best accuracy persist. - Full menus, settings (volume, subtitles, colorblind arc, aim-assist), pause, and an Extras gallery. Reduce the foe's keep to 0 HP to win. Let yours fall and the toll rings for you.
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