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Siegefall — Trebuchet Artillery Duel

A 3D turn-based fantasy siege duel. Aim, charge, and loose your trebuchet across a windswept battlefield to topple the foe's keep before yours falls. Player vs AI, three difficulties.

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Updated Jun 30, 2026
gameartilleryturn-basedtrebuchetfantasysiegesingle-playerballistics

Siegefall

Two siege engines face off across a rolling battlefield of hills, a ruined keep, and scattered rocks. Take turns aiming your trebuchet — A/D to swing the yaw, W/S to raise the pitch, hold SPACE to charge the power meter, release to FIRE. Your boulder arcs under gravity and a wind that re-rolls every round, so read the dashed trajectory preview and lead your shots.

Features

  • Real ballistics — deterministic gravity + wind integration; the wind arrow and strength are shown each round.
  • Three ammo types — unlimited Boulders, splash-and-burn Fireballs, and heavy limited Bombs.
  • Adaptive AI — the enemy solves a ballistic firing solution and walks its shots onto you, tightening its aim with every turn. Three difficulties (Squire / Knight / Warlord) set its accuracy and whether you get the aim-preview.
  • Camera rides behind whichever engine is firing.
  • Progression — win to unlock higher ranks; your victories, defeats, and best accuracy persist.
  • Full menus, settings (volume, subtitles, colorblind arc, aim-assist), pause, and an Extras gallery.

Reduce the foe's keep to 0 HP to win. Let yours fall and the toll rings for you.

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