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shader · drop-in viewer
asset⌬ shadershaderprimary: shader.wgsl·part ofpackage stoneMaterials.package·originates fromworld 79074770-4…
toonStone
Cel shading for the stoneMaterials toon set (after woodsMaterials' toonWood): the sun's light stepped into `bands` flat bands with a lifted shadow (`shadow_lift`), no specular and no metalness, over a flat-colour texture with bold ink lines. Self-shading, so the engine's albedo,…
by·posted 12d ago
What it does
toonStone
Cel shading for the stoneMaterials toon set (after woodsMaterials' toonWood): the sun's light stepped into bands flat bands with a lifted shadow (shadow_lift), no specular and no metalness, over a flat-colour texture with bold ink lines. Self-shading, so the engine's albedo, roughness and metallic debug views draw it magenta. Used by toonRock and toonCobbles.
Discussion
Scoped to this part · feeds back into the world's score.
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