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Package

asc_camsave.computeShader

README.md

asc_camsave

Copies this frame's @frame.camera into asc_prev_cam so asc_camblur has a previous camera to re-project against. One thread, six vector stores, enqueued after the blur has read the copy the last frame left.

lens_params[2].w (holdPrev) freezes the copy — the shutter's positive control, where the previous camera is a chosen instant rather than one frame ago.

Bindings

namekind
frame_cambuffer — @frame.camera
lens_paramsbuffer — asc_lens_params
prev_cambuffer — asc_prev_cam, read_write