fauna
Drift lanterns — slow, cold-burning grazers that feed on the radiation shoals. A pale bell with two trailing floats, drifting in loose schools.
fauna
Drift lanterns — slow, cold-burning grazers that feed on the radiation shoals. A pale bell with two trailing floats, drifting in loose schools.
One school grazes a shoal, so the living thing is in the dangerous place. The other migrates on a long, slow arc across the whole system, so it can turn up on any crossing and you never quite expect it.
They react:
- Come in fast and they scatter — the school bolts outward and swells brighter as it goes.
- Come in slow and they close on the ship out of curiosity.
- Hold still inside a curious school and they settle on the sails and feed them: a charge trickle for as long as you do not move. It is the only free charge in the game, and finding it is an accident you have to notice.
Schools further than activeRange from the ship keep living but stop
writing transforms.
Publishes Drift.state.fauna = { near, nearest, mood, feeding };
Fauna.schools() gives the schools and their anchors.
Scoped to this part · feeds back into the world's score.