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component · drop-in viewer
TrackLighting
Keeps selected-stage street lighting local to the active camera. At most8nearest street lamps within110m remain live during gameplay/cinematics; standalone editing views show all stage lamps. Light intensity stays14, range13, dynamic shadows, no ambient or sun. This reduces shado…
by·posted 2mo ago
What it does
Keeps selected-stage street lighting local to the active camera. At most8nearest street lamps within110m remain live during gameplay/cinematics; standalone editing views show all stage lamps. Light intensity stays14, range13, dynamic shadows, no ambient or sun. This reduces shadow work and reserves renderer light slots for vehicle headlights.
Discussion
Scoped to this part · feeds back into the world's score.
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