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inputmap · drop-in viewer
skip.inputMap
One control: **Skip**, bound on keyboard, pad and touch.
by·posted 1mo ago
What it does
staging.skip
One control: Skip, bound on keyboard, pad and touch.
Live only while game.staging.Beats is holding the camera. It stands the
henter group and the engine's player floor down for that stretch, so the
body cannot walk out of a shot and the gameplay stick and Hent button leave the
screen while a beat plays. The moment the beat ends the map goes down again and
the Henter's own controls come straight back.
| Class | Bound to |
|---|---|
| keyboard / mouse | Space, Enter, Escape, left click |
| gamepad | south face button, Start |
| touch | a medium button in the lower-right, priority 20 |
A beat a phone or a pad cannot get out of is a beat that traps the player there, which is why all three are bound rather than a skip key.
Discussion
Scoped to this part · feeds back into the world's score.
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