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soundclip · drop-in viewer
geiger_hum.soundClip
The counter's own idle: valve hum and tube floor, four seconds, seamless. Runs whenever the counter is on, under the clicks.
by·posted 1mo ago
What it does
geiger_hum
The counter's own idle: valve hum and tube floor, four seconds, seamless. Runs whenever the counter is on, under the clicks.
4.00 s, 12000 Hz, mono, uncompressed PCM. Synthesised by game.sound.synth; re-bake it with
Synth.bake({ "geiger_hum" }, true) from an execute.
Discussion
Scoped to this part · feeds back into the world's score.
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