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material · drop-in viewer
tid_ocean_mat
Gerstner ocean material for the tides part (shader: `tid_ocean`), applied to the `Geo.grid` sea mesh spawned by `p5_tides`. The part drives `game_t`, music-reactive `amp_scale` / `glitter_boost` / `sss_strength`, and the `foam0`/`foam1` collar points that follow the chrome ring's…
by·posted 3mo ago
What it does
tid_ocean_mat
Gerstner ocean material for the tides part (shader: tid_ocean), applied to
the Geo.grid sea mesh spawned by p5_tides. The part drives game_t,
music-reactive amp_scale / glitter_boost / sss_strength, and the
foam0/foam1 collar points that follow the chrome ring's waterline as it
turns; foam2..foam4 mark the glass monolith bases.
Discussion
Scoped to this part · feeds back into the world's score.
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