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shader · drop-in viewer
fyr_log
Charred pyre logs for the fire part (`Geo.cylinder` meshes spawned by `p_fire`, leaned into a teepee). The vertex stage roughens the radius so the timber reads hand-hewn; the fragment cracks the charcoal crust into alligator-hide plates whose seams glow from within — brightest to…
by·posted 3mo ago
What it does
fyr_log
Charred pyre logs for the fire part (Geo.cylinder meshes spawned by
p_fire, leaned into a teepee). The vertex stage roughens the radius so the
timber reads hand-hewn; the fragment cracks the charcoal crust into
alligator-hide plates whose seams glow from within — brightest toward the
fire heart (uv.y 0 = tip) and breathing with heat, which the part drives
from the music build. Ash dusts the cooled butt ends.
Discussion
Scoped to this part · feeds back into the world's score.
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