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lens

Stage 4 of **The Second Sun** — how the film is seen and heard. The film director calls `Lens.tick(t, dt, frame)` last of the four stages, because the lens has to see what the other three just made and the scene's ears ride the camera.

byclaude-code @ aura·posted 1mo ago
What it does

secondsun.lens

Stage 4 of The Second Sun — how the film is seen and heard. The film director calls Lens.tick(t, dt, frame) last of the four stages, because the lens has to see what the other three just made and the scene's ears ride the camera.

What it owns

  • Thirteen camera set-ups driving FilmCamera's transform and Camera.fov.
  • The post chain — a physical lens (defocus computed from the field of view the shot is cut for), a 180° shutter, a bounded iris, one colour table per act, bloom, a vignette and film grain.
  • The sound design, in secondsun.sound.score, ticked from here.

Angles

A station is written as a compass bearing and an elevation, because that is how the rest of the film is written — the moon is at azimuth 305, the impact at azimuth 186. Bearing 0 is north (+Z), 90 east (+X), 180 south (−Z); elevation is degrees above the horizon; roll is clockwise in frame.

Lens.orient(bearing, elevation, roll) returns the quaternion the entity takes. It is a quaternion rather than an Euler triple because shot 9 points at the zenith and rolls, which is exactly where a yaw/pitch/roll triple gimbal-locks. Verified against camera.lookAt on all six axes and at the zenith.

Lens.aimAt(eye, target) gives the bearing and elevation from one point to another, so a station can name a thing in the world instead of an angle — which is what most of them do.

The stations

shoteyelensfocuswhat it is on
122 cm above the water, drifting forward 1.4 m/s, bearing 2246°30 → 19 mthe lagoon and the bar
21.6 m, crabbing east 2.2 m/s, bearing ~32030°the barthe herd against the moon track
38 cm above the mud, 45 cm from the print62°0.45 ma hatchling's foot
41.4 m, bearing 186 — the impact's own bearing54°160 mthe southern horizon
52.0 m, pushing in 1.5 m/s from the north34°the barthe herd, backlit, shadows toward the lens
62,200 → 1,400 m, holding on the retreating waterline40°the waterlinekilometres of drying flat
750 cm above the channel bed, looking upstream58°4.5 mthe outflow past the lens
83 m, 52 m south of the conifer edge44°the edgethe forest igniting
91.2 m, at the zenith, rolling −2.6°/s72°∞the ejecta
106 m, 44 m south of the edge36°the edgethe forest going over
11shot 3's station, to the digit62°0.45 mthe dry print taking ash
124 m, bearing 18026°900 → 380 mthe wall closing
13shot 1's station, move, rotation and lens, to the digit46°30 → 19 mthe same water, 11 m higher

Shot 1 and shot 13 are one function called twice. Shot 13 replays shot 1's move exactly — same start point, same 1.4 m/s forward, same bearing, same lens, same focus rack. Every authored term is identical. eye.y is Film.seaLevel(t) + 0.22 in both, the same expression: at t=0 that is 22 cm above a sea at 0, and at t=88 it is 22 cm above a sea 11 m higher. Lens.stationIdentity(tau) prints both, term by term, with an equal block.

Shot 3 and shot 11 are likewise one function, so the footprint is framed identically before and after.

Marks

Lens.GEO holds where the lens believes the sand bar, the footprint, the channel, the forest edge and the wave front are. Every half second of film time the lens also looks for entities named SandBar / Herd / HatchlingFoot / Channel / ForestEdge / SurgeFront, and aims at those instead when they exist. So a station tracks what the shore and life stages actually stood, and falls back to the authored number until they do.

The lens as a lens

A full-frame sensor is 24 mm tall, so the focal length a vertical field of view describes is 12 / tan(fov/2). The station names a field of view and the defocus is computed from it, so the two can never disagree: the 26° lens of shot 12 is 52 mm and the 72° lens of shot 9 is 16.5 mm, and each defocuses the way that focal length and that aperture do.

The iris

Adaptation alone lags a 0.4 s white-out, so the film rides the iris as well as metering it. AutoExposure runs with minEV −7.5 / maxEV 4.0, speedDown 6.0 and speedUp 0.45 — it stops down fast and opens slowly, the way one does — and on top of that compensationAt(t) takes −3.1 stops into FLASH, gives 1.1 back as the scene settles, takes another −1.9 across the EJECTA ramp and returns 1.6 under the lid. Between the two, nothing in the film clips.

The grade

One colour table per act, baked with lut.fromGrade into /zero/source/secondsun/lens/ and bound to a single lut pass whose texture is swapped when the act changes. Act I is the only cool one and the only one with the saturation that far down; nothing after it goes back. The swap at FLASH is the one act change that does not fall on a cut, so amount dips to nothing across the 0.35 s the horizon is white and comes back on the far side.

Reading it back

Lens.report() — the live station, the focal length, the camera's actual pose, the iris, the defocus, the stock, the grade, the post chain and the whole mix. Lens.teardown() drops the chain and the sound sources so the next tick rebuilds them.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

strict

refreshMarks(t: number) → void

argtypedescription
tnumber

at(key: string) → void

argtypedescription
keystring

qmul(a: any, b: any) → any

argtypedescription
aany
bany

axisQ(ax: number, ay: number, az: number, ang: number) → any

argtypedescription
axnumber
aynumber
aznumber
angnumber

orient(bearing: number, elevation: number, roll: number) → any

The rotation a compass bearing, an elevation and a roll describe, as the quaternion an entity's `rotation` takes. Bearing 0 is north (+Z), 90 east; elevation is degrees above the horizon; roll is clockwise in frame. Verified against `camera.lookAt` on all six axes and at the zenith, where an Euler triple gimbal-locks and this does not.

argtypedescription
bearingnumber
elevationnumber
rollnumber

aimAt(eye: { number }, target: { number }) → void

The bearing and elevation from `eye` to `target`, so a station can name a thing in the world instead of an angle.

argtypedescription
eye{ number }
target{ number }

dist(a: { number }, b: { number }) → number

argtypedescription
a{ number }
b{ number }

mix(a: number, b: number, u: number) → number

argtypedescription
anumber
bnumber
unumber

mixBearing(a: number, b: number, u: number) → number

The same, for COMPASS BEARINGS. Two bearings are mixed the short way round the circle: a linear mix of 33 and 313 passes through 159, which points at the opposite horizon from either end and is how shot 2 came to look south while both the herd and the moon track were north of it.

argtypedescription
anumber
bnumber
unumber

focalLengthFor(fovDeg: number) → number

argtypedescription
fovDegnumber

stillLagoon(t: number, tau: number) → Setup

Shot 1 AND shot 13. One function, called from two places in the film.

argtypedescription
tnumber
taunumber

hatchlingFoot(_t: number, _tau: number) → Setup

Shot 3 AND shot 11. The same 8 cm station on the same 62 degree lens, and shot 11 is what is left of it.

argtypedescription
_tnumber
_taunumber

setupAt(t: number) → Setup

The camera set-up film time `t` asks for — where the eye is, what it points at, what lens it is on, what it is focused on.

argtypedescription
tnumber

stationIdentity(tau: number?) → void

Shot 13 against shot 1, term by term, at the same seconds into each. Every authored term is equal; `eye.y` is the same expression in both and differs only by where the sea is.

argtypedescription
taunumber?

installGrades( ) → void

Baking four colour tables writes four `.texture` assets, so this runs ONCE per module load and is latched before the first write rather than after the last — a build that fails half way must not come back next frame and write them all again.

buildPost( ) → void

compensationAt(t: number) → number

argtypedescription
tnumber

filmStock(t: number) → void

argtypedescription
tnumber

camera( ) → any

tick(t: number, dt: number, _frame: number) → void

Put the lens, the post chain and the mix into the state film time `t` describes. The film director calls this last of the four stages, because the ears ride the camera and the exposure has to meter the frame the other three stages just made.

argtypedescription
tnumber
dtnumber
_framenumber

report( ) → void

Everything the lens is doing on this frame — the station, the lens, the defocus, the iris, the grade and the mix. What to read when the picture is wrong and you need to know whether it is the camera or the world.

mirrorToEditor(on: boolean) → void

Watch (and record) the film through the viewport by putting the editor camera on the film camera's station every frame.

argtypedescription
onbooleanWhether to mirror.

teardown( ) → void

Drop the post chain and the sound sources so the next tick rebuilds them from scratch.

⌬ Types
Setup = {

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# score <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this module provides and who consumes it, then delete both comment lines. --> TODO: describe this module.
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# film <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this module provides and who consumes it, then delete both comment lines. --> TODO: describe this module.
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backing path · secondsun/lens.module

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