conforms to
zero/source-extract/v2menusKit.menuInputBlock — the map the menus kit holds while one of its screens is open.
It carries no controls of its own: the kit reads keyboard, pads and touch
itself. Going live stands this player's gameplay controls down (walking,
the camera, vehicles, weapons) so a pause menu stops the character without
stopping the world; releasing it hands them straight back.
⌬ Metadata
descriptionmenusKit menu map: activated while any menu is open, it stands the player, camera, vehicle and weapon groups down for that player only, which makes pause per-player. Suits any game that uses menusKit menus.