SpeedLines.shader
- .metadata17 B
- README.md294 B
- properties.yaml214 B
- shader.wgsl3.0 KB
README.md
Owned chase-camera post effect: 26 refractive lens beads with glints and running films, peripheral speed streaks and restrained hit grading. The central aiming area remains clear. RaceCamera updates elapsed time, speed, boost strength and hit intensity. Uses scene sampling; no sample textures.