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module · drop-in viewer
asset⌬ modulemoduleprimary: init.luau·part ofpackage weaponsKit.package·originates fromworld 55cf410c-6…
defs
The 25 built-in weapons as plain data tables: attack kind, fire rate, spread, recoil, damage and damage type, range, magazine, spare ammo, reload time, charge, melee combo, projectile and explosion settings, hold style, crosshair role, effects and sounds. Read by weaponsKit.api;…
by·posted 9d ago
What it does
weaponsKit.defs
The 25 built-in weapons as plain data tables: attack kind, fire rate, spread, recoil, damage and damage type, range, magazine, spare ammo, reload time, charge, melee combo, projectile and explosion settings, hold style, crosshair role, effects and sounds. Read by weaponsKit.api; games add or change weapons through api.define / api.tweak, never by editing this file.
Discussion
Scoped to this part · feeds back into the world's score.
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