PickupShots
Explicit camera compositions and timed character actions for the apartment sequence observed in the user's local Extended Look video. Shots follow visual beats rather than changing for each speaker. ConversationLines supplies separate subtitle timing. Approach, hall, liftup, door…
Pickup shot layouts
Explicit camera compositions and timed character actions for the apartment sequence observed in the user's local Extended Look video. Shots follow visual beats rather than changing for each speaker. ConversationLines supplies separate subtitle timing. Approach, hall, liftup, door, deal, raid, crossfire and liftdown stage the cast; directions, help and occupied keep player movement and the gameplay camera active.
See design/apartment-shot-audit.md for the reference breakdown and fidelity limits. These are compact PS1 adaptations, not frame-perfect reconstructions.
Scoped to this part · feeds back into the world's score.