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material · drop-in viewer
sim_sky_mat
Deep-space dome material for the SIMULATION part (shader: `sim_sky`), applied to the inside of the chamber's sky sphere. `p4_simulation` drives `game_t` and `energy` per frame from the music analysis.
by·posted 3mo ago
What it does
sim_sky_mat
Deep-space dome material for the SIMULATION part (shader: sim_sky),
applied to the inside of the chamber's sky sphere. p4_simulation drives
game_t and energy per frame from the music analysis.
Discussion
Scoped to this part · feeds back into the world's score.
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