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material · drop-in viewer
col_dust_mat
Site-dust material for the collapse part (shader: `col_dust`, transparent queue, cull none), applied to the `Geo.pointCloud` octahedron cloud spawned by `p6_collapse`. The part drives `game_t` and the four `burst*` slots at each impact; all plume animation runs in the vertex stag…
by·posted 3mo ago
What it does
col_dust_mat
Site-dust material for the collapse part (shader: col_dust, transparent
queue, cull none), applied to the Geo.pointCloud octahedron cloud spawned
by p6_collapse. The part drives game_t and the four burst* slots at
each impact; all plume animation runs in the vertex stage.
Discussion
Scoped to this part · feeds back into the world's score.
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