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What it does

terrainSystem

Author terrain end to end — spawn it, sculpt its heightmap, save and load it, sample its surface, and scatter props across it.

Spawn a terrain entity from an asset, from FBM noise, from an existing handle, or as a flat baseline, and destroy it (leaving the on-disk asset untouched). Edit the heightmap across a broad vocabulary: the painter ops (raise, lower, flatten, smooth, set), procedural authoring (cone, ridge, valley, plateau, ramp, terrace, noise), and pseudo-hydraulic erosion — the mesh rebuilds on every edit, and you can persist and refresh a live entity in the same call. Save a terrain to a .terrain asset or load one back. Query the surface for height, normal, or slope at a point, or read its metadata. Scatter mesh instances by rule — slope cutoff, altitude band, noise mask, density, jitter, and yaw/scale variation. Edits, queries, persistence, and scatter all accept a handle, an entity, or a .terrain asset ref uniformly; the toolbox holds no state, so callers keep the current handle or path and re-supply it.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

This asset doesn't declare a schema or structured payload.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

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This part has no composite children. See the Files segment for its leaf payloads.
This part has no leaf payloads.

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

Scoped to this part · feeds back into the world's score.

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