lampstone
The coursed basalt the lighthouse Lucina is built out of, drawn from the fragment's world position rather than from a texture.
lampstone
The coursed basalt the lighthouse Lucina is built out of, drawn from the fragment's world position rather than from a texture.
Courses run in Y and stones run along whichever horizontal axis the surface
faces, in a running bond whose offset and stone length change course by course,
so no two rows line up. Each stone takes its own value off a hash, the joint
between them is recessed and occluded rather than merely darker, a blotchy
weathering field breaks the whole face, and a salt bloom creeps up out of the
sea over the lowest courses. course, block_length and joint are metres, so
the same material serves the wall, the lintel and the floor flags at different
settings.
It hands the engine a PbrSurface, so it lights, shadows and reads on the
albedo / roughness / normal capture passes like any engine-lit material.
Scoped to this part · feeds back into the world's score.