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encoded{"bitrateKbps":96,"codec":"opus","forceMono":false,"loopEnd":0,"loopStart":0,"sampleRate":0,"source":"19544091a6cc69570f0799f271c1d3db224a3dd73c59a8355744ce7ffda368d2","vbr":true}generatedAt976.912580447generatedByserviceimport{"at":976.912580447,"importer":"22c76e83-0172-44c4-afaa-03f1dab3154d","iteration":1,"rowPath":"/zero/source/game/audio/music/fight_loop.mp3","source":{"guid":"f2503e54-0f14-45bd-a8ec-60d49599da7c","path":"/zero/source/game/audio/music/fight_loop.soundClip/fight_loop.mp3"}}operationmusicpromptDriving spooky Halloween combat loop: galloping pizzicato strings, pounding timpani and taiko, xylophone skeleton rattles, pipe organ stabs, wailing theremin, 140bpm, energetic, chunky and mischievous, seamless loop. Mood: bone-white ivory and candle-amber against deep violet-black shadows with sickly ectoplasm-green glow, chipped carved bone and mossy cracked crypt stone, lit by guttering candlelight and cold moonlit fog, a chunky stylised gothic Halloween storybook era, every edge worn, cracked, chipped and cobwebbedrunIdgen_cb39_10serviceaudio_gensource_checksum19544091a6cc69570f0799f271c1d3db224a3dd73c59a8355744ce7ffda368d2