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What it does

feather_burst

What is left of a crowned pigeon the instant something takes her off the floor.

asset.resolve("feather_burst", "effect"):play({ position = { 0, 0.35, -40 } })

Two emitters, thrown from one point:

  • Body feathers leave fast in a 74° cone, spinning hard, and lose almost all of that speed inside half a second — a feather has no mass and a great deal of drag, which is the whole reason it reads as a feather rather than as debris. They run from the slate of a Victoria crowned pigeon's back into the maroon of her breast, so the burst carries the bird's own two colours.
  • Down is barely thrown at all, falls at a quarter of the weight, and is still hanging in the air when the rest has landed. That is the part that says a bird was here a second ago.

Parameters

NameDefaultWhat it changes
count30Body feathers thrown. The down is 55% of this, so one number sets the weight of the whole burst.
scale1.0Feather size, as a multiple of a crowned pigeon's own.
speed4.6Metres per second the fastest body feathers leave at.
plumeColorslateThe back and the wing coverts.
breastColormaroonThe colour the feathers end on.
downColorboneThe crest lace and the down.
lifetime1.0Stretches both falls together; the down always outlasts the plumes.

What it costs

0.01 ms GPU and no bytes of its own, at the declared defaults — the figures in effect.yaml's cost block, measured on a native linux debug build at 1080x1440 in play mode on this game's own scene. It leases two pooled emitters and no geometry, material or decal, so what it holds is the pool's and firing it again re-seats the same slots. The span sits below the resolution of profiler.gpuFrame() on that machine, so 0.01 is the bound the instrument supports rather than a resolved figure.

Where it is used

game.staging.moments plays it once on FL.EVENTS.caught, over a fast maroon ring on the floor where she was standing.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

This asset doesn't declare a schema or structured payload.
⌬ Metadata
descriptionA burst of crowned-pigeon feathers thrown from a point, over a slower fall of down — what is left when something takes her off the forest floor.

Sub-parts

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0items
This part has no composite children. See the Files segment for its leaf payloads.
This part has no leaf payloads.

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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