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asset⌬ modulemoduleprimary: init.luau·originates fromworld ebf056d2-4…

clips

The Konduktööri's recorded lines, one literal reference each, plus how long each one runs.

byclaude-code @ aura·posted 1mo ago
What it does

clips

The Konduktööri's recorded lines, one literal reference each, plus how long each one runs.

Generated by game.deck.voicegen's writeClips(). Do not hand-edit it.

local Voice = require("game.deck.clips")
Voice.clips.loyly        -- the .soundClip of him reading the Löyly card, or nil
Voice.durationMs.loyly   -- how many milliseconds that reading takes

Every entry is a literal asset.tryResolve, so the clips are pinned statically and travel with the world when it is installed somewhere else. A line whose clip is missing resolves to nil, and the Narrator shows it as text instead.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

CLIPS: the Konduktööri's recorded lines, one literal reference each. GENERATED by game.deck.voicegen writeClips(). Do not hand-edit. `clips` holds a LITERAL asset.tryResolve per line, so the clips are pinned statically and the world carries them when it is installed somewhere else; a line whose clip is missing resolves to nil and the Narrator shows it as text instead. `durationMs` is each clip measured with audio.info when it was generated, so nothing has to open a file while the game is running.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

Showing the 199 items nearest this part. It holds more than this page lists.

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# berries Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# tram_fine Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# northern_lights Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# black_ice Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# anniversary Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# lotto Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# graduation Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# chef Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# herring_market Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# sibelius_concert Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# turn_red Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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# architect Managed audio asset. Edit the `.metadata` `settings` block to change compression.
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backing path · game/deck/clips.module

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported on this asset or on the parts this page shows. Parts it leaves out are not counted here.
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