fyr_rock.shader
- .metadata268 B
- README.md574 B
- properties.yaml848 B
- shader.wgsl5.8 KB
README.md
fyr_rock
Granite for the pyre part's standing stones and fire-ring boulders
(Geo.rock meshes spawned by p_fire). Per-pixel grain over the flat
facets, weather bands, moss on up-facing surfaces, cool moon key + rim, and
the warm flickering fire light. With runes on, a band of carved glyphs
circles the stone in Geo.rock's stable azimuth/height uvs — chiseled shadow
until rune_glow charges them with ember light (the part drives it from the
music). Two materials share this shader: fyr_rock_mat (menhirs, runes on)
and fyr_stone_mat (fire ring, runes off).