glow
What the food on the ledges is made of: glow-grubs, bone limpets and crowfoot blossoms all draw with it. The body takes a little of the colour as albedo and the rest as emissive, with a rim term so a round thing reads as lit from inside rather than as a flat disc, and a slow brea…
glow
What the food on the ledges is made of: glow-grubs, bone limpets and crowfoot blossoms all draw with it. The body takes a little of the colour as albedo and the rest as emissive, with a rim term so a round thing reads as lit from inside rather than as a flat disc, and a slow breathing pulse.
Every one of them is one material — they differ through renderer.instanceData:
lane 0 is (intensity, phase, pulseRate, rimBoost) and lane 1 is (r, g, b, -),
so a cyan grub and a yellow blossom share the pipeline. A lane-0 intensity of 0
falls back to the material's own intensity, and lane 1 at zero falls back to
tint, so the material still renders for an entity nothing has written.
Scoped to this part · feeds back into the world's score.