firstlight
The hour between deep night and first light, written as a ramp.
firstlight
The hour between deep night and first light, written as a ramp.
M.at(light) reads the whole environment off one axis — FL.light(), 0 in the
dark and 1 when the light has filled the floor — and hands back the sun's
direction, colour and strength, the ambient, the sky's time of day and its
three colours, the height fog, the marched air the shafts come out of, and how
much of a cover pool the light has eaten. Three keys: deep night, first blush,
first light. Dawn.component pushes what it returns at the scene every frame.
M.keys() hands back the keys themselves, for a tool that wants to render the
ramp rather than fly through it.
Scoped to this part · feeds back into the world's score.