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module · drop-in viewer
What it does
game.wiring.reset
The reset's entry in the wiring registry.
It attaches nothing: putting the world back is a listener on the run's phase,
not a behaviour belonging to any one entity in the scene. onSceneReady
subscribes game.reset to the rules bus and restores the skiff's cargo maw if
it is missing.
Discussion
Scoped to this part · feeds back into the world's score.
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