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story.inputMap

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README.md

story.inputMap

Banana 2077's interact controls, owned by the story slice and live while a run is playing.

  • interact — F / gamepad RB (right shoulder). Calls R.interact(id) on the nearest interactable.
  • talk, shop, hack, open, scan, pickup, use — touch-only buttons (zone right-upper, priority 34), one per interactable verb. The Story component subscribes to exactly one of them at a time — the one matching the nearest interactable's verb (use for any other verb) — so the touch overlay draws a single contextual button labelled with what V can do right now, and none when nothing is in reach.