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encoded{"alpha":"input","alphaIsTransparency":false,"colorSpace":"srgb","compression":"rgba8","generateMipmaps":true,"maxDimension":0,"source":"719f9db5bcab614d8063ce0c01b790651799e96f01d329e1b1519502bee5933c","textureType":"color"}generatedAt7145.693785372generatedByserviceimport{"at":7145.693785372,"importer":"572ecf09-7d3a-459b-89fc-4c32a96422dc","iteration":1,"rowPath":"/zero/source/game/player/rune_ring.png","source":{"guid":"688b0526-0f1c-48a6-93d1-e087b8a80d4e","path":"/zero/source/game/player/rune_ring.texture/rune_ring.png"}}operationgeneratepayload{"animated":false,"isArray":false,"layers":1}promptPainterly-realistic dark-fantasy underground cavern deep inside a mountain: indigo-black wet basalt and slate rock, veins of glowing amethyst, cyan and amber crystal, ancient pre-human brass-and-obsidian Lumenkeeper optical machinery etched with faintly glowing runes, worn by centuries of dripping water, moss and mineral crust, lit almost only by saturated coloured light beams cutting through drifting volumetric mist, deep soft shadows, coloured bounce light and bloom, AAA cinematic lighting. A flat top-down circular ring of glowing golden runes on pure black, thin and elegant, centred, no background. Perfectly circular, orthographic top-down, ring fills the frame edge to edge with a small margin, centre empty pure black, nothing else in the image.runIdgen_03c3_80serviceimage_gensource_checksum719f9db5bcab614d8063ce0c01b790651799e96f01d329e1b1519502bee5933c