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module · drop-in viewer
Rules
Patapon's shared constants and rules, required by every gameplay slice as `require("game.Rules")`: tempo and timing windows, the four drum commands and `matchCommand`, unit/enemy/fortress tuning, the palette, the shared `state` table, and a small event bus (`on` / `emit`) the Rhy…
by·posted 3d ago
What it does
Rules
Patapon's shared constants and rules, required by every gameplay slice as
require("game.Rules"): tempo and timing windows, the four drum commands and
matchCommand, unit/enemy/fortress tuning, the palette, the shared state
table, and a small event bus (on / emit) the Rhythm, Battle and Hud
components talk over. See /zero/source/design/spec.md.
Discussion
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