ww_fx
A module script.
Interface
What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.
conforms to
zero/source-extract/v2Weatherworks effect helpers shared by the per-zone particle components: brain lookup, wind vector math, and a small ParticleEmitter host builder.
brain( ) → void
windVec(brain: ?, mag: ?) → void
world-space wind velocity for the current brain state, scaled by `mag`
| arg | type | description |
|---|---|---|
| brain | ? | |
| mag | ? |
emitter(parent: ?, name: ?, pos: ?, fields: ?) → void
spawn a temporary emitter host under `parent` and add a ParticleEmitter. Temporary: recreated by the owning component's awake on every load, so it must never serialize into the scene.
| arg | type | description |
|---|---|---|
| parent | ? | |
| name | ? | |
| pos | ? | |
| fields | ? |
setField(comp: ?, field: ?, value: ?, eps: ?) → void
throttled field write: only touch the component when the value moved
| arg | type | description |
|---|---|---|
| comp | ? | |
| field | ? | |
| value | ? | |
| eps | ? |
setOwnedAvatar(id: ?) → void
| arg | type | description |
|---|---|---|
| id | ? |
ownedAvatarId( ) → void
viewXZ( ) → void
local viewpoint (x, z, y) — the owned avatar when available, else the camera
follow(emitterEnt: ?, yOffset: ?) → void
move a follower emitter to hover around the viewpoint (throttled)
| arg | type | description |
|---|---|---|
| emitterEnt | ? | |
| yOffset | ? |
Shared particle and FX helpers used by the Weatherworks weather components.Sub-parts
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Problems
Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.
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Inside
1 problem across 1 itemagent_score is exposed.+ quality × 0.35
+ performance × 0.25
± compat factor
Usability ratings
Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".
Scoped to this part · feeds back into the world's score.