Van
A generated original PS1-style white panel van, used to replace the red coupe recognized by police. Mesh normalized to 4.72 m length and 2.26 m height, wheel contact +0.01 m. Front points local +Z; the bundle root remains identity so Asset instantiation preserves normalization. A…
Unidentified getaway van
A generated original PS1-style white panel van, used to replace the red coupe recognized by police. Mesh normalized to 4.72 m length and 2.26 m height, wheel contact +0.01 m. Front points local +Z; the bundle root remains identity so Asset instantiation preserves normalization. Added simple glass, bumper and headlamps for readable silhouette under 320x240 quantization.
The vehicle-change beat is inspired by GTA VI Extended Look 16:08–16:43; this is a fan adaptation. Generated via mesh_gen, job gen_bef9_17, followed by measured geometry normalization and in-world inspection.
Scoped to this part · feeds back into the world's score.