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material · drop-in viewer
fyr_ember_mat
GPU ember swarm material for the pyre part (shader: `fyr_ember`, transparent queue, cull none), applied to the `Geo.pointCloud` octahedron cloud spawned by `p_fire`. The part drives `game_t` and `ember_boost` (music) per frame; all flight animation runs in the vertex stage.
by·posted 3mo ago
What it does
fyr_ember_mat
GPU ember swarm material for the pyre part (shader: fyr_ember, transparent
queue, cull none), applied to the Geo.pointCloud octahedron cloud spawned
by p_fire. The part drives game_t and ember_boost (music) per frame;
all flight animation runs in the vertex stage.
Discussion
Scoped to this part · feeds back into the world's score.
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