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asset⌬ modulemoduleprimary: init.luau·part ofmodule widgets.module·originates fromworld 07158574-5…

entityPicker

<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this module provides and who consumes it, then delete both comment lines. -->

by◐lumi·posted 19d ago
What it does

entityPicker

<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this module provides and who consumes it, then delete both comment lines. -->

TODO: describe this module.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

module edui.widgets.entityPicker The entity picker — the Hierarchy's tree shape wherever an entity is chosen. A search field over a windowed, expandable entity tree (collapsed by default, so skeleton bones and other deep noise stay behind their roots until unfolded or matched), firing `onPick` with the chosen entity's id. What a REF field opens instead of a flat dump of every entity in the world. require ~edui.widgets.entityPicker

viewState(key: string) → any

argtypedescription
keystring

epoch( ) → number

The picker's view epoch — fold into the host panel's build signature.

make(W: any) →

Bind the picker builder to the widgets barrel `W`. The barrel calls this once and exposes the result as `edui.entityPicker`.

argtypedescription
WanyThe `edui.widgets` table.

onChange(v: ?) → void

argtypedescription
v?

renderRow(node: any) → void

argtypedescription
nodeany

onToggle(_node: any, id: any) → void

argtypedescription
_nodeany
idany

onSelect(node: any) → void

argtypedescription
nodeany

onScrollChanged(state: any) → void

argtypedescription
stateany

Sub-parts

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backing path · editor/edui.package/widgets.module/entityPicker.module

Problems

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0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
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Findings
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usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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