# still_haze
A sleeve of vapour standing in the still.
The shell is invisible where the camera looks through it square on and brightest
where the view grazes it, which is what an open tube of air does — so a plain
cylinder reads as a column of light. It draws additively, writes no depth, and
fades at both ends of its own `uv.y`, so a sleeve never terminates on a hard
ring. A slow noise churn drifts upward with `input.time`.
▲ 0↑ born
backing path · env/still_vapour_warm.material
Problems
Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.
0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.