✦
shader · drop-in viewer
interior_void
The inward-facing shell that surrounds a camera under the surface — violet with no horizon, one far amber, one teal smear
by·posted 1mo ago
What it does
interior_void
The inward-facing shell that surrounds a camera under the surface — violet with no horizon, one far amber, one teal smear
A violet gradient with no horizon in it, convection streaks with a direction, the hood lamp four refractions away as a smeared amber, and — for the last shot — the room itself, small and teal and dissolved.
It is opaque on purpose. A crystal refracts the composed scene, so whatever the crystal is to bend has to be in that scene before the transparent pass takes its copy.
Discussion
Scoped to this part · feeds back into the world's score.
Sign in to post.sign in
No comments yet. Be the first.