skPigment.shaderModule
Pigment mixing for styleKit blocks and materials: transmittance and optical density, the log-space mix of two pigments in one wash (`skg_mix`), transparent glazes that multiply (`skg_glaze`), diluting paint toward the paper (`skg_dilute`), the same hue at another value (`skg_with…
skPigment (shader module)
Pigment mixing for styleKit blocks and materials: transmittance and optical density, the log-space mix of two pigments in one wash (skg_mix), transparent glazes that multiply (skg_glaze), diluting paint toward the paper (skg_dilute), the same hue at another value (skg_with_value), and paint on paper (skg_on_paper). Pure math with no bindings, so a full-frame block and a surface material mix paint the same way. It is a plain transmittance model written for styleKit.
Scoped to this part · feeds back into the world's score.