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module · drop-in viewer
bell
The great bell on the crown at `Game.ANCHORS.bell` — its bronze, its interactable, and the moment it is struck.
by·posted 2mo ago
What it does
bell
The great bell on the crown at Game.ANCHORS.bell — its bronze, its
interactable, and the moment it is struck.
The body is built from primitives under one hub entity: a yoke and shaft, a domed crown, a squat barrel with a shoulder ring and a heavy lip, and the striking log drawn back on its rope. A light inside the mouth lets the bell read from the cliff path below.
Surface
| Call | Does |
|---|---|
Bell.build(root) | Build the bronze under root and register the interactable. |
Bell.register() | Re-register the interactable; the label reads the ledger, so walking up carrying nothing says so. |
Bell.setEnabled(on) | Turn the prompt on or off. |
Bell.strike(strength) | Swing the log and run heat down the bronze; strength in 0..1. |
Bell.cool() | Back to the cold rest pose. |
Bell.update(dt) | Per-frame motion. A no-op when nothing is ringing. |
Bell.position() | Where to aim a camera push-in. |
It decides nothing about the ending — rite reads the ledger and tells the bell
how hard it is being rung.
Discussion
Scoped to this part · feeds back into the world's score.
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