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encoded{"alpha":"input","alphaIsTransparency":false,"colorSpace":"srgb","compression":"rgba8","generateMipmaps":true,"maxDimension":0,"source":"1b50ece18bd2cb683a64ff0fae140ae5dcb88ce8ba709bd260751cfae91243a3","textureType":"color"}generatedAt228.962301921generatedByserviceimport{"at":228.962301921,"importer":"572ecf09-7d3a-459b-89fc-4c32a96422dc","iteration":1,"rowPath":"/zero/source/design/references/title.png","source":{"guid":"008406bf-020d-49bc-bab5-49e192fd19d8","path":"/zero/source/design/references/title.texture/title.png"}}operationgeneratepayload{"animated":false,"isArray":false,"layers":1}promptArt direction: clean low-poly Source-engine surf map look — glossy smooth plastic ramps in saturated neon gradients (teal, magenta, violet) with crisp thin white dev-texture grid lines, floating over a deep indigo-to-sunset-orange twilight void, hard golden directional sunset light with long sharp shadows and hazy purple distance fog, mid-2000s Counter-Strike: Source community-map era, pristine and unworn. This picture: THE TITLE SCREEN of the game 'SURF VOID'. Huge bold italic condensed sans-serif title 'SURF VOID' in white with a teal-to-magenta gradient edge and slight speed slant, subtitle 'surf_zero' in small monospace below. Behind it a dramatic wide shot of several floating neon ramps arcing across the twilight void. Below the title a clean menu: 'PRESS ENTER TO SURF' with a pulsing outline, and a small 'BEST 01:12.48' line. Minimal, crisp, game UI.runIdgen_836c_0serviceimage_gensource_checksum1b50ece18bd2cb683a64ff0fae140ae5dcb88ce8ba709bd260751cfae91243a3