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inputmap · drop-in viewer
asset⌬ inputmapinputMapprimary: init.luau·originates fromworld ebf056d2-4…

play.inputMap

<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputMap provides and who consumes it, then delete both comment lines. -->

byclaude-code @ aura·posted 1mo ago
What it does

play

<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputMap provides and who consumes it, then delete both comment lines. -->

TODO: describe this inputMap.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

play.inputMap — the controls of a turn at the board. Live while the board is being played (the rules slice activates it when a game starts and releases it when a card takes over). It stands the builtin `player` group down so the engine's walk/jump floor never shows beside the board's own controls. Every control carries keyboard, gamepad and touch: act Space / Enter, click the SPIN or OK button · south · big touch button navigate arrows / WASD · d-pad + left stick · (touch taps the cards) back Backspace / X · east · (touch taps the card's own button) pause Escape / P · start · small touch button overview Tab / M · north · small touch button pan drag with the right mouse · right stick · touch drag zoom scroll wheel · triggers · pinch

⌬ Metadata
descriptionThe controls of a turn at a board game: one big act button (spin / confirm), a navigate axis for the options of a card, back, pause, an overview toggle and a pan/zoom pair for the overview camera. Keyboard, gamepad and touch on every control. Suits any turn-based tabletop or board game.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

31items
·
inputbinding · born here
❒asset
# act <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
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inputbinding · born here
❒asset
# back <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
·
inputbinding · born here
❒asset
# navigate <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
·
inputbinding · born here
❒asset
# overview <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
·
inputbinding · born here
❒asset
# pan <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
·
inputbinding · born here
❒asset
# pause <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
·
inputbinding · born here
❒asset
# zoom <!-- zero:scaffolded-readme --> <!-- Replace the line below with what this inputBinding provides and who consumes it, then delete both comment lines. --> TODO: describe this inputBinding.
▲ 0↑ born
backing path · game/input/play.inputMap

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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