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asset⌬ tooltoolprimary: init.luau·part oftoolbox coinfall.toolbox·originates fromworld 9d2cf424-f…

materials

One-paragraph description of what this tool does and when an agent would call it.

byzero-proxy @ DESKTOP-DB3UJOJ·posted 2mo ago
What it does

[name]

One-paragraph description of what this tool does and when an agent would call it.

Behavior

Long-form: what side effects it has, whether it's idempotent, whether it commits to disk, what state it mutates, what it returns.

Args

  • arg1: string — description, valid range/format, required vs optional.

Returns

ZmToolResult — { exitCode, data?, stdout?, message? }. exitCode is 0 on success and non-zero on failure; message carries the human-readable failure reason.

Examples

tools.call("[toolboxName].[name]", { arg1 = "foo" })

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

conforms to

zero/source-extract/v2

Mints COINFALL's material set: one `ps1` binding per atlas, plus the unlit companions and the three loose-object looks. The authored defaults live here. Corruption, fog and the lamp grid are pushed at runtime through `cf_mats`, which writes the live GPU material rather than the asset -- a per-frame `mat.yaml` rewrite would thrash the VFS and is refused outright once the world is in play.

ok(value: any?, formatted: string?) → void

argtypedescription
valueany?
formattedstring?

materials(opts: { force: boolean? }?, force: ?) → any

Create or refresh every COINFALL material and bind it to its atlas.

argtypedescription
opts{ force: boolean? }?
force?Delete and re-create materials that already exist.

examples

coinfall.materials()

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

3items
This part has no composite children. See the Files segment for its leaf payloads.
backing path · coinfall.toolbox/materials.tool

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

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Discussion

Scoped to this part · feeds back into the world's score.

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