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shader · drop-in viewer
moor_mist
The mist lying in the hollows. A soft horizontal bank whose edge is drawn by a drifting noise field rather than by the quad it is painted on, faded against the scene depth where it meets the ground so it has no cut line.
by·posted 1mo ago
What it does
moor_mist
The mist lying in the hollows. A soft horizontal bank whose edge is drawn by a drifting noise field rather than by the quad it is painted on, faded against the scene depth where it meets the ground so it has no cut line.
The light line burns through the bank brighter than it burns the turf, which is
where a sunrise on a moor actually shows: game.world.Dawn pushes light_z,
band_gain, and the bank's own colour and opacity from game.vendor.dawn.
Discussion
Scoped to this part · feeds back into the world's score.
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