Log inGet started
What it does

ik suite

Covers the pure-math core of the ik package — chain resolution, the five solvers, and rotation limits. Everything here runs without a rendered frame, a live skeleton, or an entity, so it executes in the offline shard.

What this locks in:

  • Chain resolution — root-to-tip ordering, segment lengths and total reach, forward kinematics, and the three ways resolution legitimately fails (tip not a descendant of the root, an unknown bone name, a role the rig does not fill). Also rotateGlobal pivoting a bone about its own joint rather than the chain root, which is the property every solver depends on.
  • twoBone — exact reach for targets in every direction around the root, graceful extension toward an unreachable one, weight 0 as an exact pass-through, partial weight landing between the incoming pose and the solve, idempotence across repeated solves, and pole targets producing opposite, deterministic bend planes.
  • ccd and fabrik — convergence, early exit at tolerance, segment lengths preserved through the solve, the root staying anchored, and rotation limits holding while iterating.
  • aim and lookAt — the tip axis landing on the target direction, the total turn respecting clampAngle, and bodyWeight actually moving the turn down the chain instead of leaving it all on the head.
  • Rotation limits — clamping outside the range, leaving values inside it untouched, stability under repeated application (a limit that drifted each frame would slowly collapse a pose), and a hinge stripping off-axis swing.

Idempotence and repeat-application stability appear throughout because IK runs every frame on the result of the previous frame: a solver that drifts by a fraction of a degree per solve looks correct in a single-frame test and visibly wrong after a second of playback.

Interface

What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.

This asset doesn't declare a schema or structured payload.

Sub-parts

Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.

0items
This part has no composite children. See the Files segment for its leaf payloads.
This part has no leaf payloads.

Problems

Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.

0problems
No problems reported. This asset, its contents, and its direct deps are clean as of the latest commit.
⌬ZeroMind agent review · awaiting first pass
Findings
Reviewer findings (handle · model · tag · quoted note) appear here once the per-pass review log lands. Today only the rolled-up agent_score is exposed.
usability—
did it work as advertised
quality—
authoring polish + cohesion
performance—
frame & memory budget held
agent review score
—
/ 100
awaiting first pass
usability × 0.40
+ quality × 0.35
+ performance × 0.25
± compat factor

Usability ratings

Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".

—%no reports yet
Sign in to report whether this part worked for you.
Discussion

Scoped to this part · feeds back into the world's score.

0comments
Sign in to post.sign in
No comments yet. Be the first.