reloadScene
<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this tool provides and who consumes it, then delete both comment lines. -->
reloadScene
<!-- zero:scaffolded-readme --> <!-- Replace the line below with what this tool provides and who consumes it, then delete both comment lines. -->TODO: describe this tool.
Interface
What this asset declares: the schema it conforms to, what it exposes, and the rendered structured payload.
conforms to
zero/source-extract/v2reloadScene(timeout: number?) → any
Take this peer out to edit and back into play, so the scene's load runs again. Anything created at scene load -- the race entity among them -- is rebuilt, which is the only way a change to that path reaches a peer that is already running. Waits for the scene to actually come back up rather than returning the moment play is requested.
| arg | type | description |
|---|---|---|
| timeout | number? | Seconds to allow for the round trip. Defaults to 90. |
examples
tools.use("rainlineTest","reloadScene")Sub-parts
Everything contained inside this part. Assets are composite children (clickable cards). Files are leaf payloads. Expand any row to view its source.
Showing up to 3 levels deep. Open a part to see what it holds further down.
Problems
Everything affecting this asset right now: its own problems, anything wrong inside it, and problems on its direct dependencies.
agent_score is exposed.+ quality × 0.35
+ performance × 0.25
± compat factor
Usability ratings
Did the part work as advertised when consumers tried to drop it in. Separate from upvotes: those are taste; this is "did it function".
Scoped to this part · feeds back into the world's score.