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module · drop-in viewer
asset⌬ modulemoduleprimary: init.luau·part ofpackage barsKit.package·originates fromworld d9f6c7f4-b…
palette
Colours per resource kind (health, shield, armor, stamina, mana, energy, xp, boss, rage, oxygen, heat, ammo, lives, hunger, generic). `get(kind, frac, override)` returns fill, dark, light, glow, track and text colours, shifting health towards red as it runs low. Used by every loo…
by·posted 3d ago
What it does
palette
Colours per resource kind (health, shield, armor, stamina, mana, energy, xp, boss, rage, oxygen, heat, ammo, lives, hunger, generic). get(kind, frac, override) returns fill, dark, light, glow, track and text colours, shifting health towards red as it runs low. Used by every look; kindOf(name) maps names such as "hp" or "mp" onto a kind.
Discussion
Scoped to this part · feeds back into the world's score.
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