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soundclip · drop-in viewer
combo_break.soundClip
Combo break: a dull dissonant bonk, played when an off-beat or wrong drum (or a missed measure) breaks the combo.
by·posted 3d ago
What it does
combo_break
Combo break: a dull dissonant bonk, played when an off-beat or wrong drum (or a missed measure) breaks the combo.
Procedurally synthesised in Luau by game/rhythm/tools/bake_sounds.luau (32 kHz mono, baked through the engine codec). Played by game/rhythm/Rhythm.component; a placeholder slot a polish pass can replace with a recorded/produced sound of the same name.
Discussion
Scoped to this part · feeds back into the world's score.
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