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shader · drop-in viewer
estate_ground
Mottled flat-ground surface for the freshcut estate surroundings. Two value-noise scales (soft patches + fine speckle) break up the flat tone; distance haze pulls far ground toward the horizon color for aerial perspective. One shader serves both the wide outer lawn (green palette…
by·posted 3mo ago
What it does
estate_ground
Mottled flat-ground surface for the freshcut estate surroundings. Two value-noise scales (soft patches + fine speckle) break up the flat tone; distance haze pulls far ground toward the horizon color for aerial perspective. One shader serves both the wide outer lawn (green palette) and the gravel paths/driveway (warm grey palette) through two materials.
Discussion
Scoped to this part · feeds back into the world's score.
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