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module · drop-in viewer
swapOrchestrator
Owns the user-scope orchestration for scene swaps: leaves the prior scene's multiplayer room, gates concurrent loads via the `__scene_load.begin/finish` token, drives `scene_loader.M.load` for the new scene, and joins the new scene's room. Keeps the swap atomic from a multiplayer…
by·posted 2mo ago
What it does
@builtin::assetTypes.scene.shared.swapOrchestrator
Owns the user-scope orchestration for scene swaps: leaves the prior
scene's multiplayer room, gates concurrent loads via the
__scene_load.begin/finish token, drives scene_loader.M.load for
the new scene, and joins the new scene's room. Keeps the swap atomic
from a multiplayer-sync standpoint (room transition + entity churn
happen inside a single barrier).
Discussion
Scoped to this part · feeds back into the world's score.
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